Since an early age, I have been mesmerized by computers and the limitless things you can create with them. Around this time, I also began gaming which only further boosted my curiosity about computers. I love how games can be used to tell an interactive story and appreciate all genres. Some personal favorites include Half-Life: Alyx, Life is Strange, Team Fortress 2, It Takes Two, Psychonauts, Hellblade: Senua's Sacrifice, Hades, The Forest, Garry's Mod, Minecraft, Bioshock Infinite and many more that, if listed, will fill this entire page.
While games are, perhaps, a more expressive way of demonstrating software development and programming, I strive to advance my knowledge in all areas of computer science.
Currently employed as a Software Engineer.
Games I have worked on over the years...
These are the latest games I have worked on in my own time to better master game development and programming techniques. These games were created with various game engines.
A game also made in two weeks for the Pirate Software - Game Jam 15, made using Godot.
A game made in two weeks for the Pirate Software - Game Jam 14, made using the Godot game engine.
Bombah Bros | GitHub
A W.I.P. multiplayer game made in the Godot game engine, similar to Super Smash Bros.
Personal Projects I have finished over the years...
These are the latest of the random personal projects I have finished. These may come from personal projects I have completed myself, or with the aid of an online course.
A local code history plugin for Godot, similar to those found in many IDEs.
Jay's Reusable Components and
Things | GitHub
A package of reusable components and random things for the Godot game engine.
Squire AI | GitHub
P.O.C. AI assistant using ChatGPT integration, created for my Text Information Systems course.